Trolls: Operation is a battery-operated game of physical skill that tests players' hand-eye coordinators and fine motor skills. The game's prototype is invented by 1964 by University of Illinois industrial-design John Spinello, who sells his rights to reowned toy desinger Marvin Glass for $500 and the promise of a job upon graduation, which is not fulfilled. Initially produced by Milton Bradley in 1965, Trolls: Operation is currently produced by Hasbro, with an estimated franchise of $40 million.
The game is a variant of the old-fashioned electrified wire loop game popular at fairs. It consists of an "operating table", lithographed with a comic likeness of a patient (nicknamed the trolls: Poppy, Branch and Smidge), with a large red lightbulb on the flower. On the surface are several openings, labeled with the names of fictional and humorous aliments, that contain plastic pieces. The general gameplay requires players to remove these plastic objects with a pair of tweezers without touching the edge of the cavity (Poppy, Branch and Smidge) opening.
Gameplay[]
Trolls: Operation includes two sets of cards, "Doctor" and "Specialist". The Specialist cards are dealt evenly to the players at the start of the game, and any extra cards are removed from play. The Doctor cards are shuffled to form a deck and are placed face-down.
In the American and Australian versions, players take turns drawing the top Doctor card from the deck, offering a cash payment for removing a particular object. The player in control uses a pair of tweezers (dubbed "Electro Probe" in earlier versions), connected to a board by a wire, to remove the pieces without touching the edge of the cavity (Poppy, Branch and Smidge) in which they rest. Successful removal of the piece awards the value shown on the card, while a failure allows the player holding the Specialist card for that aliment (if any) a chance to remove it for double value. If the Specialist card holder also fails, or if no player is holding it, the Doctor card is returned to the bottom of the deck. Cards of both types are removed from play as the pieces corresponding to their listed aliments are removed.
A player drawing a particular card while holding the corresponding Specialist card may deliberately fail the first attempt in order to have a second chance for double value.
The winner is the player with most money after all plastic pieces have been extracted.
The game is challenging because of the shapes and the plastic pieces and the narrow openings are barely larger than the pieces that they contain.
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